VFX Artist
Company shown to members 🔒 · Remote · Malaysia only
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First recorded by Psst: 9 November 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.
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The 20-second read
- Experience
- Experience not stated
- Where you can live
- Malaysia only
- Skills and tools
- python, adobe, photoshop, after effects
- Job type
- Contract or freelance
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Job details
- Where you can work
- Malaysia
- Employment type
- Contract
- Advertised pay
- Not stated by the employer
- Experience
- Experience not stated
- Employer publication date
- 15 March 2024
- First recorded by Psst
- 9 November 2026
- Last checked at the source
- 10 November 2026
About the job
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description
We are seeking a talented Real-Time VFX artist on a freelance/contract basis , you will be working both independently and collaboratively with the development team to make the best-looking VFX. The Effects Artist i s expected to concept/design effects either in 2D or 3D to convey the design/motion and overall idea to their leads.
You will collaborate with our Creative/Art Director in developing visually stunning VFX that enhances our projects' artistic vision. You will create stylistically consistent and impactful VFX assets using particles, geometry, animation, and materials, while ensuring efficiency and adherence to technical budgets. Strong communication skills are essential, as you will regularly update the Creative/Art Director and Producer on project milestones and seek guidance when necessary.
In this role, you will work closely with fellow artists and engineers to optimize the art pipeline and establish technical benchmarks, fostering a collaborative environment. Staying current with industry-standard tools and techniques is vital to your personal and professional development.
This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.
Job Skills
VFX Artist will possess the following job skills
- Hands-on experience with game engines (UE4, Unity3D, etc.)
- Production-ready
- 3D software and plug-in (Maya, 3Ds Max, Blender, etc.)
- Production-ready
- Knowledge of how to optimize for video game hardware
- Production-ready
- Adobe Photoshop and/or After Effects or Substance Designer
- Production-ready
- Practical and symbolic VFX knowledge
- Production-ready
- Particle / Simulation / Dynamic VFX
- Production-ready
- Shader / Material Authoring
- Production-ready
Additional Competencies
Every VFX Artist must also demonstrate at least 1 additional competenc y at Production-ready proficiency , or 2 additional competencies at beginner-level:
- Programming/scripting experience "Blueprint, Python etc.,
- Knowledge of Lighting and Post process
- Substance Painter
- ZBrush / Sculpting workflow
- Additional Art Styles for VFX "Realistic / Stylized"
- FumeFX / EmberGen
- Houdini "Simulation, Automation, Procedural Workflow"
- Blender Geometry Nodes "Simulation, procedural Workflow"
- Unreal Engine Rendering (Lighting, Rendering)
Deliverables Expectations
- On-time delivery of project deliverables
- Outcomes delivered as per project specifications, consistently
- Time spent on an outcome is within project or budgeted mandays
Streamline Values : Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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