3D Environment Artist

Company shown to members 🔒 · Remote · Malaysia only

Malaysia onlyExperience not statedPublished 12 December 2025Ghost risk: high

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First recorded by Psst: 9 November 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.

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The 20-second read

Experience
Experience not stated
Where you can live
Malaysia only
Skills and tools
photoshop
Job type
Contract or freelance

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Job details

Where you can work
Malaysia
Employment type
Contract
Advertised pay
Not stated by the employer
Experience
Experience not stated
Employer publication date
12 December 2025
First recorded by Psst
9 November 2026
Last checked at the source
10 November 2026

About the job

About Us

Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.

Description

We are hiring a 3D Environment Artist on a freelance/contract basis. You will create stunning and immersive game worlds. We're looking for a strong artistic eye, proficiency in 3D modeling, texturing, and lighting, and experience with industry-standard software such as Maya, Blender, or 3ds Max.

This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.

Job Skills

3D Environment Artist will possess the following competencies

Production Ready

  • 3dsMax/Maya/Blender
  • Substance Painter
  • PBR workflow Photoshop
  • Game asset pipeline (highpoly, game ready lowpoly, texturing, baking)
  • Unreal Engine Shader/Material/Asset Set-up
  • Unreal Engine Rendering (Lighting, Rendering)

Additional Skills

Every 3D Environment Artist must also demonstrate at least one (1) additional competency at Production-ready proficiency, or two (2) additional competencies at beginner-level :

  • Hard-surface modelling
  • Set-dressing / level assembly
  • Lighting
  • VFX
  • Shader creation
  • Substance Designer texture creation
  • Organic sculpting
  • adaptation to clients proprietary engine & workflow
  • Zbrush
  • UE Blueprints/Scripting

Deliverables Expectations

Freelancers/Contractors will be measured according to the metric below:

  • On-time delivery of project deliverables
  • Outcomes delivered as per project specifications, consistently
  • Time spent on an outcome is within project or budgeted mandays

Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.

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Ghost Job Detector: Ghost risk: high
  • Open 11 months
  • No pay listed
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