Senior Product Manager - Paper.io 2

Company shown to members 🔒 · Remote · France, Spain, Poland +1 only

France, Spain, Poland +1 onlySeniorPublished 20 October 2026Looks fresh

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First recorded by Psst: 12 October 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.

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The 20-second read

Experience
Senior
Where you can live
France, Spain, Poland +1 only
Skills and tools
a/b testing, retention, documentation
Job type
Full-time

Read from the ad by Psst's rules. Check the full ad below before applying.

Job details

Where you can work
France, Spain, Poland, Ukraine
Employment type
Full-time
Advertised pay
Not stated by the employer
Experience
Senior
Employer publication date
20 October 2026
First recorded by Psst
12 October 2026
Last checked at the source
10 November 2026

About the job

ABOUT the company

The company is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making the company the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

TEAM

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io2. [link for members]

ROLE

  • Build and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies.
  • Take full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery.
  • Utilize A/B testing, retention metrics, and player data to refine and optimize features post-launch. Identify strengths, address weaknesses, and iterate for continuous improvement.
  • Collaborate closely with developers, artists, and analysts to ensure seamless feature rollouts. Maintain clear documentation, resolve technical challenges, and make strategic trade-offs to deliver the best possible player experience.
  • Prioritize development efforts under tight deadlines, balancing speed and quality to maximize impact.
  • Stay ahead of industry trends by monitoring competitors, analyzing market innovations, and rapidly adapting best practices.

PROFILE

  • Experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager
  • Strong understanding of F2P mobile game mechanics
  • Able to write clear specs and align teams
  • High standards. We need someone who pushes the product forward and challenges weak ideas
  • Experience on a successful live game
  • Experience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems
  • Experience on casual, hybridcasual, io, or mass-market games
  • Good understanding of IAP monetization, not only ads
  • Has seen what great live games do, for example Brawl Stars, Clash Royale, Monopoly Go, Stumble Guys, Subway Surfers, etc
  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work

BENEFITS

  • Best-in-class compensation
  • Other benefits according to the country you reside

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