Mid-Senior 3D Props Artist
Company shown to members 🔒 · Remote · Romania only
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First recorded by Psst: 12 October 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.
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The 20-second read
- Experience
- 4+ years required
- Where you can live
- Romania only
- Languages
- English, Polish
- Job type
- Full-time
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Job details
- Where you can work
- Romania
- Employment type
- Full-time
- Advertised pay
- Not stated by the employer
- Experience
- 4+ years required
- Employer publication date
- 11 September 2026
- First recorded by Psst
- 12 October 2026
- Last checked at the source
- 6 November 2026
About the job
AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.
Responsibilities
- High-Fidelity Modeling: Create highly detailed, believable 3D models of environment assets ranging from ornate furniture to complex, weathered machinery.
- Artistic Alignment: Ensure all assets fit the established look and feel of the project, focusing on strong silhouettes and period-correct industrial design.
- Technical Integration: Import and set up assets within Unreal Engine , including assigning materials, checking scale against surrounding geometry, and ensuring correct orientation.
- Optimization & Polish: Manage technical requirements for all assets, including the creation of efficient LODs and functional collision geometry.
- Collaboration: Work closely with Art Leads to meet quality benchmarks and deadlines in a timely manner, contributing to a team-oriented environment.
- Feedback Loop: Actively participate in critiques, applying feedback to iterate on assets and maintain visual consistency across the project.
Requirements
- Professional Experience: 4+ years of experience as a 3D Props Artist in the games industry, having contributed to at least one published AAA title.
- Environmental Storytelling: A portfolio that demonstrates an ability to create "lived-in" props with believable wear, grime, and material history.
- Unreal Engine Pipeline: Solid experience with the UE workflow, specifically regarding asset importing, material assignment, and mesh validation.
- Technical Foundations: Excellent understanding of form, shape, and structure, alongside a disciplined approach to polygon counts and texture budgets.
- Asset Optimization: Proficiency in creating clean UV layouts and efficient LOD chains.
- Communication: Self-motivated with strong English communication and writing skills, and a proactive, team-player attitude.
Benefits
- Competitive remuneration
- Projects aligned with your expertise and interests
- Collaboration with industry leaders on AAA titles
- Professional growth opportunities
- Flexible work arrangements
- An environment dedicated to diversity and inclusion
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