Unreal Engine C++ Programmer

Company shown to members 🔒 · Remote · US only

US onlyExperience not statedPublished 12 April 2024Ghost risk: high

Apply free: 3 jobs are on us✨ Tailor my resume for this job🎤 Practise the interview question, free

✓ Straight from the company's own careers page. No middlemen, no “we'll send you a check for equipment”. How we check jobs

✓ Sent 100 applications and heard nothing? Make this one count: tailor your resume to this ad in one tap, free.

✨ Not sure this is the one? Get your remote job matches in 30 seconds →

First recorded by Psst: 12 October 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.

Free interview practice

Practise the first interview question for this job

If the company replies, the first call usually starts with a question like this. Vague answers are the easiest to reject. Write yours and get an AI score in under a minute.

The 20-second read

Experience
Experience not stated
Where you can live
US only
Languages
English
Skills and tools
slack, trello, git
Job type
Internship

Read from the ad by Psst's rules. Check the full ad below before applying.

Job details

Where you can work
United States
Employment type
Internship
Advertised pay
Not stated by the employer
Experience
Experience not stated
Employer publication date
12 April 2024
First recorded by Psst
12 October 2026
Last checked at the source
10 November 2026

About the job

In this volunteer position you will be working closely with other members of the Coding department to develop C++ code for the Lays of Althas: Sundered Order (LoA:SO). We are using Epic Game’s Unreal Engine 4 (UE4) to develop the game, and knowledge of how C++ code interacts with UE4 is required. Knowledge of Blueprint scripting in UE4 is recommended, but not required.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting the progress of the Programming team on a weekly basis and following team policies.

NOTE: This is not an Internship. We are not looking for short-term Interns. We are looking for long-term Volunteer Programmers who have previous experience developing in Unreal Engine with C++ experience.

Minimum Requirements

  • C++ programming experience
  • Unreal Engine 4 experience, and how C++ code interacts with it
  • Having created and completed at least 1 Unreal Engine project/game (using C++)
  • Providing clear and legible code
  • Knowledge or experience working with Ascent Combat Framework (ACF) or Gameplay Ability System (GAS)
  • Online communication, team-collaboration skills, and English fluency
  • A passion for coding and a dedication to creating AAA quality games

Preferred Requirements

  • Blueprint scripting experience
  • Git Experience
  • UI (User Interface) experience
  • At least 1 Unreal Engine project (using C++) prepared to show prior to the interview. If you do not have one, we can give you an assignment to complete (we will give you 2 weeks to complete it) to test your abilities.

Required Software

  • Unreal Engine 4 ( [link for members] )
  • Visual Studio Community Edition ( [link for members] ) with Unreal Engine packages
  • Git SCM ( [link for members] ) and GIT LFS ( [link for members] )

The company is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. The founding members were originally modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:

[link for members]

Currently the company is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):

[link for members]

For more information about the game, please check out our IndieDb page:

[link for members]

NOTE: Although the company does have a formal office at the listed address, we are a fully-online team at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Apply free: 3 jobs are on us✨ Tailor my resume for this jobPrepare with the Apply kit

Find my remote job matches →
Ghost Job Detector: Ghost risk: high
  • Open over a year (942 days)
  • No pay listed
Signals, not proof. Check the company's page before you spend time on it.
Free to build · no sign-up

A resume that gets past the first 6 seconds

Recruiters skim. The Psst resume coach fixes what makes them skip you, line by line, and one tap tailors it to the exact job you're applying to.

  • 1Every line checkedWeak starts, clichés and AI-sounding phrases flagged, with a 3-question fix.
  • 2Tailored to the jobSee which skills and tools from the ad your resume is missing. Try it free on one of your matches.
  • 3Ready for remoteTime zone, tools and proof you work on your own, the things remote teams look for.
  • 4Looks the partOne page, 6 designs, 8 colours and a matching cover letter, free to build. Premium downloads the PDF and Word files.
Try the resume coach →Compare Premium

Set up your job alert