Sr. Motion Designer

Company shown to members 🔒 · Remote · Europe only

Europe onlySenior€93K–139K/yrPublished 2 October 2026Looks fresh

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First recorded by Psst: 12 October 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.

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The 20-second read

Experience
Senior
Where you can live
Europe only
Skills and tools
figma
Job type
Full-time

Read from the ad by Psst's rules. Check the full ad below before applying.

Job details

Where you can work
United Kingdom, Ireland, Germany, Netherlands, France, Spain, Portugal, Italy, Poland, Romania, Belgium, Czech Republic, Greece, Austria, Sweden, Denmark, Norway, Finland, Switzerland, Hungary, Bulgaria, Croatia, Serbia, Ukraine, Lithuania, Latvia, Estonia, Slovakia, Slovenia, Luxembourg, Cyprus, Malta, Turkey
Employment type
Full-time
Advertised pay
€93K–139K/yr
Experience
Senior
Employer publication date
2 October 2026
First recorded by Psst
12 October 2026
Last checked at the source
10 November 2026

About the job

AI AT the company

At the company [link for members] we build and use automation every day to make work more efficient, creative, and human. So if you’re using AI tools while applying here - that’s great! We just ask that you use them responsibly and transparently.

Check out our guidance on How to Collaborate with AI During the company’s Hiring Process [link for members] including how to use AI tools like ChatGPT, Claude, Gemini, or others during our hiring process - and when not to.

Job Posted: October 2026

Location: EMEA

We're looking for a Motion Designer to join Brand Studio, the creative team behind how the company shows up in the world. Brand Studio is a small, high-ownership team embedded in Marketing, working at the intersection of brand, product, and enterprise positioning. We care deeply about craft, think strategically about systems, and move fast when the moment calls for it.

In this role you'll work closely with a team of brand designers and design ops, collaborate cross-functionally with PMM, Product Design, Web, and Social, and partner with external agencies on bigger productions. You'll help define how the company moves across every surface, and build the systems and tooling that let the whole org ship motion work independently without Brand Studio in the room every time.If you want to advance your career at a fast-growing, profitable, impact-driven company, read on…

  • Our Commitment to Applicants [link for members]
  • Culture and Values at the company [link for members]
  • the company Guide to Remote Work [link for members]
  • the company Code of Conduct [link for members]
  • Diversity and Inclusivity at the company [link for members]

About You

  • You can take a UI frame or a brand brief and turn it into a story that lands. You ask the right questions, understand the product well enough to know what the animation needs to communicate, and don't wait for a fully baked storyboard to get started
  • You think in systems. You build mogrts files, component libraries, and motion guidelines that other people can use independently, and every project is an opportunity to make the next one ship faster
  • You understand brand as well as UI: timing, easing, personality, the emotional register that makes motion feel ownable rather than generic
  • You have a strong sense of sound and rhythm. You know how motion and sound work together, and you shape that relationship intentionally rather than as an afterthought
  • You understand narrative. You think about motion the way a director thinks about a scene: setup, tension, resolution. You know when to breathe and when to accelerate, and you can articulate that thinking to stakeholders
  • You manage up with creative insight, bringing your expertise into conversations proactively so stakeholders understand the why behind every creative choice
  • You use AI as a genuine part of your practice, experimenting with video tools and sharing what you figure out so the whole team benefits
  • You're energized by ambiguity, move fast, and don't wait for perfect conditions

Things You’ll Do

  • Design and produce motion across product explainers, website animations, paid social video snippets, keynote and event motion, and campaign assets
  • Draft simple storyboards yourself for straightforward projects so we can move fast without a separate brief-to-board cycle
  • Work directly from UI frames provided by the product team to build polished product demo animations and feature explainers
  • Build the company's motion design language: ownable branded motion patterns that establish how the company feels in motion across every surface
  • Create motion guidelines, component libraries, and mogrts files that give partners and social teams repeatable building blocks to work from independently
  • Explore tools like Jitter and Figma Motion to enable partners to generate on-brand animated assets without Brand Studio involvement every time
  • Produce short video snippets for paid social testing across multiple angles and formats
  • Support the recurring product video format and turn it into a scalable template for future launches

HOW TO APPLY

At the company, we believe that diverse perspectives and experiences make us better, which is why we have a non-standard application process designed to promote inclusion and equity. We're looking for the best fit for each of our roles, regardless of the type of companies in your background, so we encourage you to apply even if your skills and experiences don’t exactly match the job description. All we ask is that you answer a few in-depth questions in our application that would typically be asked at the start of an interview process. This helps speed things up by letting us get to know you and your skillset a bit better right out of the gate. Please be sure to answer each question; the resume and CV fields are optional.

Education is not a requirement for our roles; however, if you receive an offer, you will need to include your most recent educational experience as part of our background check process.

After you apply, you are going to hear back from us—even if we don’t see an immediate fit with our team. In fact, throughout the process, we strive to never go more than seven days without letting you know the status of your application. We know we’ll make mistakes from time to time, so if you ever have questions about where you stand or about the process, just ask your recruiter!

The company is an equal-opportunity employer and we're excited to work with talented and empathetic people of all identities. The company does not discriminate based on someone's identity in any aspect of hiring or employment as required by law and in line with our commitment to Diversity, Inclusion, Belonging and Equity. Our code of conduct [link for members] provides a beacon for the kind of company we strive to be, and we celebrate our differences because those differences are what allow us to make a product that serves a global user base. The company will consider all qualified applicants, including those with criminal histories, consistent with applicable laws.

The company prioritizes the security of our customers' information and is dedicated to adhering to all applicable data privacy laws. You can review our privacy policy here [link for members]

The company is committed to inclusion. As part of this commitment, the company welcomes applications from individuals with disabilities and will work to provide reasonable accommodations. If reasonable accommodations are needed to participate in the job application or interview process, please contact [link for members]

APPLICATION DEADLINE

The anticipated application window is 30 days from the date job is posted, unless the number of applicants requires it to close sooner or later, or if the position is filled.

Even though we’re an all-remote company, we still need to be thoughtful about where we have Zapiens working. Check out this resource [link for members] for a list of countries where we currently cannot have Zapiens permanently working.

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