Rive Motion Designer and Animator (Contract-to-Hire)

Company shown to members 🔒 · Remote · US only

US only2+ years required$60–100/hrPublished 22 May 2026Check carefully

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First recorded by Psst: 12 October 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.

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The 20-second read

Experience
2+ years required
Where you can live
US only
Skills and tools
after effects
Job type
Contract or freelance

Read from the ad by Psst's rules. Check the full ad below before applying.

Job details

Where you can work
United States
Employment type
Contract
Advertised pay
$60–100/hr
Experience
2+ years required
Employer publication date
22 May 2026
First recorded by Psst
12 October 2026
Last checked at the source
10 November 2026

About the job

A FOUNDATIONAL COMPANY

The company is on a mission to index the offline world.

Today, we’ve built the leading sales coaching software for organizations doing sales offline. We have over 1000 customers, including The Home Depot, KKR, Neighborly, and PulteGroup, using our product to enable AI sales coaching across their organization.

We are backed by Google Ventures, Bessemer Ventures, Crew Capital, and Broom Ventures, along with others.

We’re an in office team in NYC with builders who operate like high speed reinforcement learners. We obsess over our customers, move at a high velocity, are not afraid of failure, and look to maximize our real-world impact.

If you want to build the products and systems for how billions of conversations in the real world are captured and indexed, the company is the place to do it.

THE ROLE

At the company, you’ll be at the forefront of transforming our product into an experience that feels as intuitive, playful, and rewarding as the best consumer games. You’ll design UI animations, build out our character universe, and bring it all to life with bold, innovative motion and art styles.

As part of our Games team, you’ll collaborate closely with engineering, product, and design to craft animations that don’t just surprise and delight, but actively inspire our customers to hit their goals and celebrate every one of their wins along the way. You are a creative problem solver who will move fast, experiment constantly, and push the boundaries of what a product experience can be to keep it deeply engaging and retentive.

Your primary playground will be our mobile and desktop app. You will also have opportunities to extend the company’s motion language into our website, marketing creative, and other key brand moments.

This role is perfect for someone obsessed with game mechanics, passionate about creating joyful, immersive product experiences, and ready to thrive in a high-autonomy, high-expectation environment.

WHAT WE VALUE

  • An infinite learner. Someone who is relentless in their curiosity.
  • A customer obsessive. Someone who deeply care about delighting customers and solving real pains, not vanity metrics.
  • A winning attitude. You thrive with extreme accountability, learning as a team, and both giving and receiving rapid feedback.
  • Extreme empathy. Our customers are not tech companies. They live and work in the real world. Empathy is critical to arriving at correct solutions.
  • Unafraid of failure. You take risks. You see failure as an opportunity to learn, grow, and be better the next time. In a weird way, you trick your brain into being excited when you fail, because it means you got a new opportunity to learn more.

WHAT WE REQUIRE

  • Summary: 2+ years of experience in motion design, interactive media, game development — or a strong portfolio of personal projects showcasing diverse styles and technical excellence.
  • Motion Design: Proficiency in Rive, Lottie, and After Effects, with a strong eye for detail and aptitude in learning new tools and hands-on experience in production-ready animations
  • Character Design: Skilled at bringing characters to life through AI-powered prompting and creative iteration, embracing video generation tools over traditional rigging, lighting, and shader pipelines
  • Technical Collaboration: Experience working with engineers on animation implementation, understanding technical constraints and optimization
  • Sound and Haptic Integration: Knowledge of how motion, sound, and haptic feedback work together to create cohesive user experiences
  • AI-Augmented Workflow: You're well-versed in AI tools and excited to experiment with new software to create compelling animations
  • Impeccable Taste and Brand Intuition: Ability to translate the company’s dynamic brand energy and art style into a motion design language
  • Passion for Games: An understanding of game design principles and player experience, with a sharp eye for what makes interactions addictive, rewarding, and fun using animations that engage and delight

✨ Nice to have (ordered)

  • Examples of motion design work similar to Duolingo or other consumer game platforms
  • Experience with performance optimization for web and mobile
  • General 3D skills like modeling, texturing, rigging, and animating

COMPENSATION

This role is contract, open to remote, with the ability for full-time conversion to be in-person in NYC. Compensation: $60-$100/hr.

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