QA Engineer - Puzzle & Midcore Games

Voodoo · Remote · France, Poland, Malta only

France, Poland, Malta onlyExperience not statedPublished 29 October 2026Looks fresh

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First recorded by Psst: 4 November 2026. Sign in with Google to continue to the employer. A free account is enough.

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The 20-second read

Experience
Experience not stated
Where you can live
France, Poland, Malta only
Languages
English
Skills and tools
qa
Job type
Full-time

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Job details

Where you can work
France, Poland, Malta
Employment type
Full-time
Advertised pay
Not stated by the employer
Experience
Experience not stated
Employer publication date
29 October 2026
First recorded by Psst
4 November 2026
Last checked at the source
8 November 2026

About the job

ABOUT VOODOO

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

TEAM

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale (either Puzzle or Midcore). This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

ROLE

As a Quality Assistance Engineer at Voodoo, you will lead our approach to maintain our game health and free of defects.

Together with the rest of the team, you will be in charge of testing the game and minimizing the number of defects in it:

  • Conduct comprehensive testing of our mobile games to identify and document crucial defects, taking ownership of the entire QA process to assure quality and user experience
  • Assist in creating processes and tools to improve the overall quality of the game
  • Follow the technical KPIs of our live games and propose strategies to continuously improve them
  • Coordinate closely with design and development teams, understanding game mechanics and providing essential feedback to improve and refine the product
  • Prioritize and execute testing tasks efficiently at different development stages, aligning with project timelines and objectives while independently addressing and resolving issues found
  • Foster an open feedback culture, actively participating in constructive dialogue with team members to facilitate collaboration and innovation
  • Work with our central tech teams in quality-related initiatives.

PROFILE

  • 3+ years as a QA Engineer in Mobile Games, demonstrating ownership and successful project completion
  • Strong problem-solving skills with the ability to take up tasks from start to finish with little assistance and identify and address issues independently and effectively
  • Reliable self-starter and team player, capable of taking responsibility and contributing positively to team dynamics
  • Passion for mobile games with insight into the player's perspective and expectations
  • Proven experience using various testing tools and methodologies for mobile games
  • Clear communication skills with the ability to articulate complex ideas to various stakeholders effectively
  • Good understanding of Free-to-Play (F2P) games and game design principles and release management experience are a plus
  • Fluent English (speaking and writing)

BENEFITS

  • Competitive salary
  • Other benefits according to the country you reside.

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