Product Designer
Company shown to members 🔒 · Remote · US, Latin America only
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First recorded by Psst: 12 October 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.
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The 20-second read
- Experience
- 4+ years required
- Where you can live
- US, Latin America only
- Languages
- Polish
- Skills and tools
- notion
- Job type
- Full-time
Read from the ad by Psst's rules. Check the full ad below before applying.
Job details
- Where you can work
- United States, Mexico, Brazil, Argentina, Colombia, Chile, Peru, Costa Rica, Uruguay, Ecuador, Dominican Republic, Guatemala, Panama, Venezuela, Bolivia, Paraguay, El Salvador, Honduras, Nicaragua
- Employment type
- Full-time
- Advertised pay
- Not stated by the employer
- Experience
- 4+ years required
- Employer publication date
- 13 August 2026
- First recorded by Psst
- 12 October 2026
- Last checked at the source
- 10 November 2026
About the job
Mission
The company was started by 2 friends (Nino & Steph 🙇🏾♂️🙇🏻♀️) who struggled with anxiety and depression and found self-care challenging to stick with. We decided to build the company hoping to make self-care fun and accessible after seeing many others share similar struggles. The company was launched in 2021, and our team is grateful to have helped over 20 million people on their mental health journeys.
The company is profitable and we believe in responsible growth. We are a small but mighty team who are passionate about mental health.
Role Summary
The company has unique design opportunities as it straddles the line between wellness and gaming, and our design challenges reflect that. We’re passionate about making self-care feel easy and fun for everyone, and strive to design playful, delightful experiences we hope users will love. If those sorts of creative challenges are interesting to you, read on!
Key Responsibilities
- Design playful & delightful flows, interactions, and high-fidelity visuals for mental health exercises, gaming mechanics, and growth loops. Prototype concrete solutions to ambiguous product challenges.
- Create new design patterns that are intuitive and practical. Evolve our design system intentionally as we scale.
- Design product concepts that balance product vision, speed, and business potential.
- Work cross-functionally with engineering, product management, character design and character animation.
Projects You Could Work On
- How can we revolutionize the way people interact with their mobile devices to be mentally beneficial instead of mentally degrading?
- How can we redefine social interactions that can help people support others in a way that no other product can?
- How can we create playful product experiences that can make daily self care and mental health fun and sustainably engaging?
- How can we create a generalizable platform of mental health tools that can cater to a wide range of experiences, from people still figuring out their self care routines to others who know exactly what they need to do?
Requirements
- 4+ years industry experience designing consumer mobile apps at scale
- Ability to untangle vague conceptual problems, and have a sharp intuition for the most accessible mental models and flows, so users can immediately start gaining value out of the product.
- A strong eye for visual polish and user delight. You can create and prototype clear, intuitive, and appealing UI and interactions and enjoys thinking playfully & creatively.
- Pragmatic about the implications and practicality of your designs. You don't get stuck on pretty UI or deep abstractions, and can balance between craft, speed, and product goals.
- Ability to internalize all inputs and feedback to help you reach an optimal decision for the team and mission.
- Big plus if you have hands-on experience with coding, illustration and/or game design.
What We Offer
- Competitive salary and benefits
- Opportunities for professional growth on a mission-driven team
- An inclusive and diverse work environment that values innovation and creativity
Expectations and Tips for Interviews
See details here [link for members]
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