Math Learning Designer
Company shown to members 🔒 · Remote · Location not stated
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First recorded by Psst: 9 November 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.
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The 20-second read
- Experience
- Experience not stated
- Where you can live
- Location not stated
- Languages
- English
- Skills and tools
- negotiation
- Job type
- Full-time
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Job details
- Where you can work
- Location not stated
- Employment type
- Full-time
- Advertised pay
- $110K–180K/yr
- Experience
- Experience not stated
- Employer publication date
- 31 January 2025
- First recorded by Psst
- 9 November 2026
- Last checked at the source
- 10 November 2026
About the job
About the company
The company is creating a world of better problem solvers. We deliver learning that's interactive, adaptive, and fun – at scale. You can learn more about our approach, learners, and method on our about page.
We have always prioritized building a real, healthy business, and we make hires very selectively and intentionally. We serve hundreds of thousands of paid subscribers, and want you to help us serve millions.
In our day-to-day, we value adventure, excellence, generosity, and candor. We are optimists in the face of uncertainty, we take pride in our work, we go the extra mile for each other, and we tell it like it is (the good and the bad). We’re here to do the best work of our lives together.
We believe that real-time collaboration and human connection are necessary ingredients in building a high-velocity, high-trust team. We maintain core hours (9:30am - 2:30pm Pacific) when everyone is online, regardless of timezone. About half of us are located near our hubs in SF and NYC.
In addition to what’s below, you can see all open roles and learn more about our culture on our careers page.
The Role
Math Learning Designers at the company design interactive learning games to teach a wide range of concepts, from foundational logic and arithmetic thinking to calculus, linear algebra, and beyond. We’re hiring exceptional learning designers who can teach mathematical thinking creatively, as well as brainstorm new interactive experiences that bring the principles of mathematical problem solving to life.
You will work in a small, nimble team to redefine the future of education. You will use your pedagogical instincts and taste to expand the company’s library of Math learning games and achieve the best possible outcomes for our learners and our business. You will be joining a passionate and experienced team of entrepreneurial-minded people who are working to make a meaningful impact on the world.
To be considered for this role, please include your best example(s) of how you've taught mathematical concepts interactively online.
Responsibilities
- Develop interactive courses that teach foundational principles of algebra, geometry, probability, calculus, and beyond.
- Design visual, puzzle-driven learning experiences that guide learners along problem-solving journeys that promote mathematical thinking and deeper understanding.
- Decompose complex mathematical ideas into approachable, well-sequenced steps that empower learners to reason from first principles.
- Create content that is clear, creative, and intuitive — using visuals, interactivity, and problem sequencing to help learners build confidence and mastery.
- Collaborate with product, design, and engineering teams to imagine and create new interactive features, visuals, and mechanics that elevate the learning experience on both computers and phones.
You
- Have an undergraduate degree or above in a STEM field, and you’ve developed a strong grounding through research or teaching that extends beyond traditional math curricula.
- Have a knack for teaching complex topics using a progression of clear, simple, hands-on steps.
- You have experience with building or using interactivity to motivate, engage, and challenge learners, in synchronous or asynchronous contexts.
- Have a way with words, especially when communicating challenging concepts, and your writing skills (in English) are top notch.
- Are great at context switching and prioritizing across a large workload.
- Have an openness to change and a willingness to experiment with formats and platforms.
- Are not afraid to jump into any aspect of a project to fill a vacuum, no matter how big or small.
Why join the company?
The company has a mission you can get behind. We’re a company that’s inspiring and developing people to achieve their goals in STEM – one person, one question, and one small commitment to learning at a time.
We also offer
- Competitive compensation
- Medical, dental, and vision benefits – we pay 100% of the premiums
- Equipment budget for computer and peripherals
- 401(k) plan (non-matching)
- Paid parental leave
- Free lunch in the office
- Weekly happy hour
- Flexible vacation time
- Fully-stocked pantry and refrigerator with snacks and drinks
- Sponsorship for conferences and professional development
- A stimulating work environment and a chance to change the world
Our CCPA Privacy Notice can be found here.
Compensation and Benefits
We use a systematic compensation framework: salary scales are set each year for each job vertical, managers level folks on their team, and those levels are mapped directly to our compensation scales. A location-based adjustment is applied outside of SF and NYC (typically 5-10%) - feel free to ask us about your location!
Given the systematic approach, we always make First and Best offers - there is no negotiation (for new hires nor our existing teammates). This ensures people are paid based on their expected contribution, not their negotiation skills.
We offer top-notch health care plans, with 100% of the premiums covered for medical, dental, and vision for employees.
We offer flexible PTO, with a norm of taking off about 6 weeks per year (including federal holidays). We also provide home office equipment, a professional development stipend, and free food at our offices.
Our CCPA Privacy Notice can be found here.
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