Lead Unity SDK Engineer
Company shown to members 🔒 · Remote · US only
Apply free: 3 jobs are on us✨ Tailor my resume for this job🎤 Practise the interview question, free
✓ Straight from the company's own careers page. No middlemen, no “we'll send you a check for equipment”. How we check jobs
✓ Sent 100 applications and heard nothing? Make this one count: tailor your resume to this ad in one tap, free.
✨ Not sure this is the one? Get your remote job matches in 30 seconds →
First recorded by Psst: 12 October 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.
Practise the first interview question for this job
If the company replies, the first call usually starts with a question like this. Vague answers are the easiest to reject. Write yours and get an AI score in under a minute.
The 20-second read
- Experience
- Senior
- Where you can live
- US only
- Skills and tools
- c#, ci/cd, machine learning, documentation
- Job type
- Full-time
Read from the ad by Psst's rules. Check the full ad below before applying.
Job details
- Where you can work
- United States
- Employment type
- Full-time
- Advertised pay
- Not stated by the employer
- Experience
- Senior
- Employer publication date
- 24 September 2026
- First recorded by Psst
- 12 October 2026
- Last checked at the source
- 8 November 2026
About the job
Lead Unity SDK Engineer
About the company
The company is an AI company solving one of advertising’s hardest problems: making brand advertising actually measurable — and making it perform. Our platform runs patented machine learning models across billions of consumer signals in real time, optimising campaigns toward outcomes like purchase intent, brand lift, and foot traffic rather than proxy metrics like clicks. The result is 2–5x better performance than industry benchmarks, at scale.
We operate a high-load programmatic infrastructure — processing millions of ad requests per second with sub-200ms response times globally. This isn’t a layer on top of someone else’s stack; it’s built from the ground up, in-house, by the team you’d be joining. Founded in 2012 and headquartered in London, we now have 400+ people across 19 cities and have sustained 40% revenue CAGR since 2018. The engineering problems here are real, the ownership is genuine, and the scale is significant.
The opportunity
You’ll own the entire Unity product surface at the company — the SDK layer that bridges our native iOS and Android products into the Unity ecosystem for game and app developers. You’ll have full architectural autonomy over how our Unity packages are designed, tested, and shipped, working closely with our iOS, Android, and QE teams to keep native and Unity experiences in lockstep. This role reports to the VP Engineering, SDK
What you’ll do
- Own and operate the entire Unity product surface, with full architectural autonomy and per-platform customisation.
- Build and manage open source publishing for the company’s Unity packages, applying licensing best practices.
- Establish and run CI/CD pipelines for the Unity product surface.
- Drive parity between native iOS and Android platforms through proactive cross-team collaboration.
- Build generic, reusable tooling that Unity packages across the SDK portfolio can share.
- Develop and maintain the company’s Unity validator app.
- Manage Unity license administration across the SDK organisation.
- Partner with QE on cross-platform testing and support integration partners with clear SDK documentation.
What you’ll bring
Essential
- Experience across cross-platform mobile and SDK development — iOS, Android, and Unity — including dependency resolution and wrapping native code and binaries inside Unity.
- Strong architectural background in modular Unity SDK design: dependency injection, bridging native iOS/Android SDKs into Unity through C/C++, and building Unity Editor tooling.
- Proficiency in C#, Kotlin, Swift, and Objective-C++.
- A track record publishing and maintaining open source software, with working knowledge of licensing and distribution through NPM, NuGet, and Unity Package Manager.
- Working knowledge of privacy and consent frameworks used in ad tech — GDPR, CCPA, TCF, GPP, COPPA, CMPs, and App Tracking Transparency.
Nice to have
- Familiarity with ad tech industry practices and client-server architecture patterns.
- Experience with CI/CD and build tooling such as GitHub Actions, Fastlane, Gradle, or Bazel.
- Comfort using agentic coding assistants, such as Claude Code, as part of a development workflow.
- Experience with mobile test automation tools such as Maestro, BrowserStack, or TestRail.
What we offer
Remote working
- Self-managed vacation (no maximum)
- 1 month work-from-anywhere
- Healthcare
- 401k
- Summer Fridays
- the company Gives Back
- Learning & development support
#LI-JL1
To apply
The company does not accept speculative agency submissions. To apply, please use the button below.
Apply free: 3 jobs are on us✨ Tailor my resume for this jobPrepare with the Apply kit
- Open 7 weeks
- No pay listed
A resume that gets past the first 6 seconds
Recruiters skim. The Psst resume coach fixes what makes them skip you, line by line, and one tap tailors it to the exact job you're applying to.
- 1Every line checkedWeak starts, clichés and AI-sounding phrases flagged, with a 3-question fix.
- 2Tailored to the jobSee which skills and tools from the ad your resume is missing. Try it free on one of your matches.
- 3Ready for remoteTime zone, tools and proof you work on your own, the things remote teams look for.
- 4Looks the partOne page, 6 designs, 8 colours and a matching cover letter, free to build. Premium downloads the PDF and Word files.
Example with made-up details. The score is the builder's own check, not an ATS rating or a promise of an interview.