Game Designer (Multiplayer Gameplay Modes) - Paper.io 2

Company shown to members 🔒 · Remote · France, Spain, Poland +1 only

France, Spain, Poland +1 only5+ years requiredPublished 2 November 2026Looks fresh

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First recorded by Psst: 12 October 2026. Your first 3 jobs are free to apply to (the first right away, 2 more with your email). After that, the company and the apply link are for Psst members, from $4.99 for 7 days.

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The 20-second read

Experience
5+ years required
Where you can live
France, Spain, Poland +1 only
Languages
English
Job type
Contract or freelance

Read from the ad by Psst's rules. Check the full ad below before applying.

Job details

Where you can work
France, Spain, Poland, Estonia
Employment type
Contract
Advertised pay
Not stated by the employer
Experience
5+ years required
Employer publication date
2 November 2026
First recorded by Psst
12 October 2026
Last checked at the source
10 November 2026

About the job

ABOUT the company

The company is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making the company the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

TEAM

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io2 [link for members]

ROLE

Paper Party is the multiplayer mode of Paper.io 2. We are looking for a dedicated Game Designer to improve the modes we already have and create new ones from scratch.

All modes will keep the Paper universe, camera and controls. Beyond that, there is a lot of creative freedom. You will explore new rules, objectives, win conditions, pacing and team setups to create a broad range of fun and replayable multiplayer experiences.

You will

  • Design and prototype new gameplay modes
  • Improve existing Paper Party modes
  • Define simple, readable rules for one-finger controls
  • Iterate quickly through testing, feedback and playtests
  • Balance accessibility, competition, pacing and replayability
  • Identify weak ideas early and confidently cut or reshape them
  • Work closely with the Paper.io 2 team to turn concepts into playable experiences
  • Document your designs clearly
  • Fine-tune modes directly in Unity whenever possible

This is a hands-on role for someone who enjoys moving quickly from an idea to a playable prototype, testing it and improving it.

PROFILE

  • 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch
  • Experience shipping player-facing content, ideally in mobile games
  • A strong understanding of multiplayer and competitive gameplay
  • A good sense of pacing, clarity and player motivation
  • A pragmatic and iterative approach: prototype, test, cut and retry
  • The ability to work independently and take full ownership
  • Strong English communication and collaboration skills
  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work

NICE TO HAVE

  • Strong Unity experience
  • Ability to prototype directly in the engine
  • Experience with mobile controls, multiplayer or party games
  • Experience working on live games or live content

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