CG Supervisor

Ubisoft · Remote · Canada only

Canada only5+ years requiredPublished 4 November 2026Looks fresh

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The 20-second read

Experience
5+ years required
Where you can live
Canada only
Skills and tools
python, project management
Job type
Full-time

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Job details

Where you can work
Canada
Employment type
Full-time
Advertised pay
Not stated by the employer
Experience
5+ years required
Employer publication date
4 November 2026
First recorded by Psst
5 November 2026
Last checked at the source
6 November 2026

About the job

What you will do

  • Work closely with the VFX Supervisor, producers, artists, and other relevant departments to create high-quality visual effects;
  • Provide clear guidance to all CG departments, set specific goals, and monitor processes, progress, and results;
  • Clearly communicate R&D and pipeline requirements to developers;
  • Determine, adjust, and maintain the most effective and efficient technical approach and workflow possible;
  • In collaboration with CG department management, participate in the design and implementation of the technical and artistic pipeline, as well as the development of the production flow, while ensuring that the tools used fully meet the needs of the project;
  • Coach Technical Directors (TDs) in solving day-to-day problems and anticipate potential pipeline tool issues before they affect production;
  • Ensure deadlines are met and that each department performs the required quality checks;
  • Assist in debugging or optimizing scenes as needed.
  • Minimum of 5 years of experience as a supervisor in the field of VFX, film, or television, with the ability to ensure a high level of artistic and technical quality;
  • Excellent organizational, communication, and project management skills;
  • Strong CG skills, including a good understanding of modeling, texturing, look development, rigging, and animation;
  • Proven experience with complex creatures, from modeling to final rendering, and in-depth knowledge of assets;
  • In-depth understanding of the technical and creative aspects of 3D animation production;
  • Complete mastery of all stages of 3D production and good understanding of the 2D pipeline;
  • Proven team leadership, strong motivational skills, and willingness to share knowledge;
  • Experience in team management and task assignment;
  • Ability to work under tight deadlines;
  • Positive attitude and team spirit;
  • Excellent organizational skills and attention to detail;
  • Very good proficiency with Houdini and Maya;
  • Good proficiency with Arnold (an asset);
  • Knowledge of Python (an asset).

Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.

Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.

At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

Founded in 1991, Hybride is Quebec's first digital visual effects studio. For over 30 years, the Hybride team has been reinventing the visual effects industry, one project at a time.

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