3D Rigger
Company shown to members 🔒 · Remote · Malaysia only
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First recorded by Psst: 9 November 2026. The company's name and the apply link are for Psst members, from $4.99 for 7 days.
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The 20-second read
- Experience
- Experience not stated
- Where you can live
- Malaysia only
- Skills and tools
- python, time management
- Job type
- Contract or freelance
Read from the ad by Psst's rules. Check the full ad below before applying.
Job details
- Where you can work
- Malaysia
- Employment type
- Contract
- Advertised pay
- Not stated by the employer
- Experience
- Experience not stated
- Employer publication date
- 12 December 2025
- First recorded by Psst
- 9 November 2026
- Last checked at the source
- 10 November 2026
About the job
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description
We are hiring a 3D Rigger on a freelance/contract basis. You will be bringing characters and assets to life in immersive gaming experiences. As a 3D Rigger, you will be responsible for creating high-quality rigs for characters, creatures, and props, ensuring seamless integration into production pipelines. You will work closely with animators and technical artists to deliver rigs that meet project specifications and studio quality standards. Proficiency in tools such as Maya or Blender, auto-rigging systems, Unreal Engine cloth simulation setups, and scripting (Python/MEL) is essential.
The ideal candidate will have strong time management skills, proactively communicate delays or challenges, and adhere to best practices. Additional expertise in areas such as anatomy, engine implementation, or advanced rigging tools (e.g., Mgear, Rigify) will be highly valued. This role requires regular task tracking and progress updates aligned with agreed project scopes, as well as the ability to adapt to evolving production needs.
This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position
Job Skills
3D Rigger will possess the following competencies
Production Ready
- Maya/Blender
- Auto-rigs
- Unreal Engine Cloth sim Set-up
- Python scripting
- Mel scripting
Additional Skill s
Every 3D Rigger must also demonstrate at least 1 additional competencies at High-proficiency or 2 additional competencies at Production-ready proficiency.
- Pipeline Tooling
- Body anatomy
- Mgear
- General understanding of user interfaces
- Metahuman
- Engine implementation
- Modelling base understanding
- Animation base understanding
- Unreal Engine Character Set-up
- Production pipeline understanding
- Rigify
- Advanced skeleton
- Unreal Control Rig
Deliverables Expectations
- On-time delivery of project deliverables
- Outcomes delivered as per project specifications, consistently
- Time spent on an outcome is within project or budgeted mandays
Streamline Values : Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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