Godot Game Developer
EVB · Remote · Location not stated
Apply on EVB's site✨ Tailor my resume for this jobPrepare with the Apply kit
✓ Straight from EVB's own careers page. No middlemen, no “we'll send you a check for equipment”. How we check jobs
✓ Sent 100 applications and heard nothing? Make this one count: tailor your resume to this ad in one tap, free.
First recorded by Psst: 4 November 2026. Sign in with Google to continue to the employer. A free account is enough.
The 20-second read
- Experience
- Experience not stated
- Where you can live
- Location not stated
- Skills and tools
- c#, documentation, qa, written communication
- Job type
- Contract or freelance
Read from the ad by Psst's rules. Check the full ad below before applying.
Practise the first interview question for this job
If EVB replies, the first call usually starts with a question like this. Vague answers are the easiest to reject. Write yours and get an AI score in under a minute.
Job details
- Where you can work
- Location not stated
- Employment type
- Contract
- Advertised pay
- Not stated by the employer
- Experience
- Experience not stated
- Employer publication date
- 3 November 2026
- First recorded by Psst
- 4 November 2026
- Last checked at the source
- 5 November 2026
About the job
- Role Title: Godot Game Developer
- Role Type: Contractor
- Location: Remote
Role Overview
Engaging Godot Game Developers to participate in a dynamic project for a valued customer, focusing on crafting engaging interactive experiences using the Godot engine. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. This is an exciting opportunity for seasoned professionals who take pride in clear written and verbal communication, and who are ready to apply their Godot skills to real-world deliverables.
Scope of Work
- Design and implement advanced gameplay systems, mechanics, and features using Godot engine.
- Collaborate on scene creation, visual scripting, and asset integration to ensure interactive and visually appealing content.
- Provide in-depth documentation and regular written feedback on game development processes and delivered components.
- Deliver comprehensive code reviews and mentorship to enhance the project’s overall code quality and maintainability.
- Identify, analyze, and resolve technical challenges, optimizing performance and user experience.
- Participate in iterative development cycles, contributing insights to improve playability and engagement.
- Support the adaptation of project assets and logic to meet evolving scope requirements.
Preferred Qualifications
- Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.
- A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits). Your portfolio is the most important part of your application and plays a major role in our selection, so please include the work that best represents your skills.
- Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.
- Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic.
- Proven ability to identify and resolve gameplay issues through iterative playtesting.
- Strong written communication skills for drafting precise task instructions and acceptance criteria.
- Experience in game QA, technical design, systems design, automated testing, or prior contribution to AI evaluation projects is a plus.
Compensation Structure
Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert’s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.
A very attractive and competitive package is offered.
Apply on EVB's site✨ Tailor my resume for this jobMore remote software engineer jobs →
- No pay listed
Similar remote jobs
- Unreal Engine Game DeveloperLocation not stated
- Salesforce DeveloperLocation not stated
- Full Stack Developer — VilniusLocation not stated
- Sr. ServiceNow Developer I (6879)Location not stated
- Game Development / Environment Artist - AI Training (Freelance - Remote)Location not stated
Explore more jobs
A resume that gets past the first 6 seconds
Recruiters skim. The Psst resume coach fixes what makes them skip you, line by line, and one tap tailors it to the exact job you're applying to.
- 1Every line checkedWeak starts, clichés and AI-sounding phrases flagged, with a 3-question fix.
- 2Tailored to the jobSee which skills and tools from the ad your resume is missing. Try it free on one of your matches.
- 3Ready for remoteTime zone, tools and proof you work on your own, the things remote teams look for.
- 4Looks the partOne page, 6 designs, 8 colours and a matching cover letter, free to build. Premium downloads the PDF and Word files.
Example with made-up details. The score is the builder's own check, not an ATS rating or a promise of an interview.