Ad Monetisation Analyst
Tripledot Studios · Remote · Germany only
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First recorded by Psst: 31 October 2026. Sign in with Google to continue to the employer. A free account is enough.
The 20-second read
- Experience
- 2+ years required
- Where you can live
- Germany only
- Skills and tools
- looker, qa
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Job details
- Where you can work
- Germany
- Employment type
- Not stated by the employer
- Advertised pay
- Not stated by the employer
- Experience
- 2+ years required
- Employer publication date
- 30 October 2026
- First recorded by Psst
- 31 October 2026
- Last checked at the source
- 31 October 2026
About the job
Who are we?
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Lion Studios
Lion Studios is a mobile games publisher that works with mobile developers to get their games discovered by players around the world. Headquartered in San Francisco, Lion Studios’ creative and strategy teams utilize their expertise to help game developers break through the noise and grow their businesses.
Since launching in 2018, Lion Studios has driven 90% of its games to the Top 10 in the App Store and Google Play and helped drive 16 games to #1 in the US App Store’s Top Free chart.
Role Overview
As our Ad Monetisation Analyst , you’ll take ownership of the ad monetisation strategy for a diverse portfolio of games, guiding them from their initial prototype phase all the way to a full launch. Your responsibilities will include building and optimizing ad waterfalls, managing all ad monetisation setups, and conducting A/B tests to continuously improve performance. You will be expected to consistently generate and test new ideas for monetisation innovations.
A key part of the role is to foster strong relationships with external partners to secure the best deals and ensure robust business relations. Internally, you will work closely with the product and growth teams to ensure a cohesive strategy and maximize ad revenue across the portfolio.
Key Responsibilities
- Own ad monetisation strategy for a portfolio of games: build, optimize, and manage monetisation setups to maximize revenue across Lion Studios.
- Design and execute monetisation-related product decisions.
- Lead integration, testing, and rollout of new monetisation partners.
- Manage relationships with ad providers.
- Collaborate with Product, QA, and User Acquisition teams to share insights, enhance workflows, and drive efficiency
Required Skills, Knowledge and Expertise
- Around 2 years of experience in ad monetisation in gaming.
- Hands-on experience with MAX mediation platform.
- Ability to adapt quickly to new tools, dashboards, or analytical frameworks.
- Self-sufficient, autonomous, and able to juggle multiple projects in a fast-changing environment.
- Knowledge of Looker for analytics and reporting is a plus
Apply on Tripledot Studios's site
- No pay listed
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